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Mac Amd Vs Nvidia Adobe Premiere

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In Premiere Pro CC 2019, we saw significantly higher performance with NVIDIA GeForce cards over AMD Radeon. At a similar price-point around the Radeon VII, our testing showed an 8-35% performance gain with NVIDIA over AMD, or a 12-63% performance gain if your budget allows for a higher-end GPU like the RTX 2080 Ti. Understand the GPU and GPU driver requirements for Premiere Pro for the October 2018 and later releases of Premiere Pro (version 13.0 and later).

Introduction

So you're a Mac user and a creative, plus it's 2020. GPU hardware acceleration is a thing, and it has been a thing for quite some time now. You've heard of it, but you've also heard lots of confusing terms bandied around, GPGPU, CUDA, real-time rendering, OpenCL, Mercury Graphics Engine, Metal. What does it all mean? Well, pull up a chair because Create Pro is here to break it all down.

What is GPGPU?

Let's start at the beginning. When we talk about GPU acceleration we're talking about GPGPU, that is, general-purpose computing on graphics processing units. So now we know what GPGPU stands for, what does it actually do? GPGPU takes advantage of software frameworks such as CUDA (Nvidia), OpenCL (open source) and Metal (Apple) to accelerate certain functions in your favourite creative software with the goal of making your work life quicker and easier. This could be a reduction in rendering time, better real-time previewing, or access to higher-quality effects.

If you want to dig deeper, GPGPU is the act of a GPU performing tasks normally handled by the CPU (processor). Before GPGPU, data could be passed from the CPU to the GPU, but not back. GPGPU changes this and allows data to flow in both directions. This bidirectional processing is hugely beneficial in a wide variety of tasks relating to video, still image and 3D graphics.

The GPGPU frameworks you have access to depend on the GPU you have in your Mac. Nvidia cards support CUDA and OpenCL, AMD cards support OpenCL and Metal.

2015 Article, what's new?

You may remember, we first published an article on this very topic back in 2015, some of it still stands, but a lot has changed and it's definitely time for an update. GPGPU is still the way to go if you're a creative professional, but the advice is now a little different.

So what exactly has changed? Well, unfortunately, Nvidia has dropped GPU support for Mac systems. This means that starting with macOS 10.14 Mojave, Nvidia GPUs are no longer compatible with Mac systems (this doesn't include Nvidia cards shipped with Mac systems, such as those in retina MacBooks). To put it bluntly, if you're required to work on macOS 10.14 or newer, Nvidia cards are out of the question for you. This doesn't mean they should be completely counted out though, there are still some situations where Nvidia cards remain the best choice.

The second big change since 2015 has been Apple's own GPGPU framework, Metal. Since being debuted in 2014 Metal has come into its own as a real player in the GPGPU scene. As of 2020, it's now the best choice for many apps/situations. Metal is currently only supported by AMD cards only, so this is something to keep in mind.

AMD vs. Nvidia in 2020

Back in 2015, there was a huge performance gap between Nvidia and AMD. If you read our previous article our recommendation was 'In our view, Nvidia GPUs (especially newer ones) are usually the best choice for users, with built-in CUDA support as well as strong OpenCL performance for when CUDA is not supported. The only situation in which we would recommend an AMD GPU to professionals is when they are exclusively using apps that support OpenCL and have no CUDA option'. Nowadays, whilst AMD is still ever so slightly behind when it comes to raw GPU power, the two are now much more closely aligned.

So, what was once an easy decision has been made a little more difficult. Fortunately (or in some cases, unfortunately) for us, Nvidia has made this decision a little easier by cutting support for their cards in newer versions of macOS. This means that for most, the choice is between AMD and it's ease of use and Metal prowess, or figuring out whether the hoops you're required to jump through make the potential benefits of using an Nvidia card are worth it.

Best

Let's take a look at the current strengths of each GPGPU framework to see what factors might impact your choice of GPU.

CUDA/Nvidia

CUDA, despite not currently being supported in macOS, is as strong as ever. The Nvidia cards that support it are powerful and CUDA is supported by the widest variety of applications (see full table below for more info).

Something to keep a note of is that CUDA, unlike OpenCL, is Nvidia's own proprietary framework. This means that unlike other open-source frameworks, CUDA is constantly being worked on by its own team and Nvidia are constantly providing resources to further this development. Having this consistent and well-resourced team is certainly positive for CUDA.

So which users should go for Nvidia cards? In our opinion, due to compatibility issues, we would only recommend Nvidia cards to users who use applications that support CUDA exclusively. Some popular apps and plugins that only support CUDA are; Adobe SpeedGrade, Avid Media Composer & Motion Graphics, RED Giant Effects Suite & Magic Bullet Looks, The Foundry HIERO, NUKE, NUKEX & Mari, as well as industry favourite OTOY Octane Render.

If you are going to use an Nvidia card, please keep in mind the macOS compatibility issues previously mentioned, if you have any questions, feel free to ask in the comments below.

OpenCL

OpenCL, open-source and now widely supported, bolstered by the great line up of AMD cards currently available is a very compatible and powerful GPGPU framework currently. OpenCL is available to both AMD and Nvidia GPUs.

Unlike CUDA, the fact that OpenCL is open-source means it doesn't necessarily have the same consistent development team or funding as CUDA, but with this in mind, it has certainly achieved a lot with what it does have at its disposal.

It would be remiss of us to neglect to mention that Metal has in many ways rendered OpenCL a little irrelevant. Metal is supported by the same AMD cards that OpenCL performs best on and in most cases, when both frameworks are supported, Metal is the best option. However, there are a few select apps, such as Capture One, which support only OpenCL, so the framework does have a little life in it still.

Mac amd vs nvidia adobe premiere pro 2017

Let's take a look at the current strengths of each GPGPU framework to see what factors might impact your choice of GPU.

CUDA/Nvidia

CUDA, despite not currently being supported in macOS, is as strong as ever. The Nvidia cards that support it are powerful and CUDA is supported by the widest variety of applications (see full table below for more info).

Something to keep a note of is that CUDA, unlike OpenCL, is Nvidia's own proprietary framework. This means that unlike other open-source frameworks, CUDA is constantly being worked on by its own team and Nvidia are constantly providing resources to further this development. Having this consistent and well-resourced team is certainly positive for CUDA.

So which users should go for Nvidia cards? In our opinion, due to compatibility issues, we would only recommend Nvidia cards to users who use applications that support CUDA exclusively. Some popular apps and plugins that only support CUDA are; Adobe SpeedGrade, Avid Media Composer & Motion Graphics, RED Giant Effects Suite & Magic Bullet Looks, The Foundry HIERO, NUKE, NUKEX & Mari, as well as industry favourite OTOY Octane Render.

If you are going to use an Nvidia card, please keep in mind the macOS compatibility issues previously mentioned, if you have any questions, feel free to ask in the comments below.

OpenCL

OpenCL, open-source and now widely supported, bolstered by the great line up of AMD cards currently available is a very compatible and powerful GPGPU framework currently. OpenCL is available to both AMD and Nvidia GPUs.

Unlike CUDA, the fact that OpenCL is open-source means it doesn't necessarily have the same consistent development team or funding as CUDA, but with this in mind, it has certainly achieved a lot with what it does have at its disposal.

It would be remiss of us to neglect to mention that Metal has in many ways rendered OpenCL a little irrelevant. Metal is supported by the same AMD cards that OpenCL performs best on and in most cases, when both frameworks are supported, Metal is the best option. However, there are a few select apps, such as Capture One, which support only OpenCL, so the framework does have a little life in it still.

Metal

The new kid on the block, but certainly not one to underestimate, Metal has been the rising star of the GPGPU scene in the last few years. Metal has sought to combine OpenCL and OpenGL in a single low-level API. As Metal is embedded within macOS at the lowest level, it's super-efficient and provides huge performance benefits.

Like CUDA, Metal has its own consistent development team and as part of Apple has access to huge resources, this means steady updates and more great things to come in the future.

Currently, you'll need an AMD card to take advantage of Metal in macOS. This isn't a bad thing though, because the current crop of AMD cards is nothing to scoff at.

Metal currently provides the best performance boosts across the Adobe suite, Blackmagic DaVinci Resolve and Final Cut Pro X. With this in mind, if you're using any of these apps, you should be using Metal. For full compatibility check the table below.

ApplicationOpenCLCUDAMetal
Adobe Photoshop CC
Adobe After Effects CC
Adobe Premiere Pro CC
Adobe SpeedGrde
Capture One
Avid Media Composer
Avid Motion Graphics
Blackmagic DaVinci Resolve
Final Cut Pro X
RED REDCINE-X
RED Giant Effects Suite
RED Giant Magic Bullet Looks
Sony Vegas Pro
The Foundry HIERO
The Foundry NUKE & NUKEX
The Foundry Mari
CINEMA 4D

As you can see from the table above, CUDA is the GPGPU framework with the widest range of support, however as macOS now does not support Nvidia GPUs, this can be a slightly moot point.

Final Thoughts

In our mind it's like this, Metal is the best option for Mac users if available. If you have to choose between CUDA and OpenCL, CUDA will probably have better performance, but setting up with AMD will be easier and more future proof. Remember, your app may adopt Metal in the future, as we're sure more and more apps will.

Here are a few simple rules if you're stuck, remember you can always leave questions in the comments below:

If your app of choice supports metal, grab an AMD GPU and run with Metal. This will give you the best performance and ease of use, so is a no brainer.

If your app supports OpenCL, but not metal, again grab an AMD GPU.

Adobe Premiere Pro Amd Gpu

If your app only supports CUDA, or only CUDA and OpenCL, and performance is extremely important, consider running an older (pre-macOS 10.13.6) OS and using an Nvidia card. But keep compatibility issues in mind.

Understand the GPU and GPU driver requirements for Premiere Pro for the October 2018 and later releases of Premiere Pro (version 13.0 and later)

After upgrading to Premiere Pro version 13.0, there may be driver issues, and you may need to upgrade your driver.

Some of the driver issues that you could face are:

  • Green, pink, or purple streaks in Premiere Rush and Premiere Pro after importing a file or in the exported file. For more information on fixing this error, see Green and pink video in Premiere Pro CC 13.0 or Premiere Rush CC 1.0.
  • Renderer option is grayed out when you navigate to File > Project Settings > General.
  • Intermittent crash while editing.
  • No previews, garbled previews, frame drops, performance issues including slow playback or frame glitches. This article explains what's needed for using CUDA, Intel, and Apple Metal graphics with the 2019 versions of Premiere Pro (13.0 and higher).

Notă:

Adobe strongly recommends updating to Nvidia studio driver 451.77 or later when using Premiere Pro.

NVIDIA CUDA graphics acceleration requires CUDA 10.1 drivers.

CUDA is not a requirement for running the Adobe video apps, but if you prefer CUDA graphics acceleration, you must have CUDA 10.1 drivers from NVIDIA installed on your system before upgrading to Premiere Pro versions 13.0 and later.

You can run Premiere Pro with the latest GeForce series GPUs or Quadro Series cards.

Adobe Premiere Gpu

These drivers are updated regularly so check the NVIDA website to be sure you have the most current version for your GPU.

You can find the latest GPU drivers here:

Updating display driver and CUDA 10.1 driver for macOS

Here are the requirements for running CUDA 10.1 on macOS:

  • Requires macOS 10.13.6 (most recent version of High Sierra).
  • A current NVIDIA GPU with at least 4 GB of memory.
  • NVIDIA display driver version 387.10.10.10.40.128.

Notă:

macOS10.14 (Mojave) does not currently support CUDA.

Make sure you update the device driver before you install the CUDA driver. You can update the device driver from the following locations:

  • Display driver: 387.10.10.10.40.128 (direct download)
  • CUDA driver: 130_macos (direct download).

Adobe supports those versions of Windows and macOS that are still actively supported by Microsoft and Apple. For macOS, that typically means the three most recent versions.

That holds true for the latest releases as well. However to realize the performance benefits of Apple's Metal graphics acceleration, the 2019 version of Premiere Pro needs to run on either macOS 10.13 (High Sierra) or the recently launched 10.14 (Mojave).

You can still run Premiere Pro on macOS 10.12 using OpenCL graphics acceleration, but Metal provides 15-20 percent faster rendering and Adobe recommends it for optimum performance.

Premiere Pro Nvidia

Premiere Pro versions 13.0 and later require a recent version of the Intel graphics driver. Your Intel driver version has to be version 27.20.100.8476 or above to avoid any stability and performance issues. We recommend updating your Intel drivers to the above drivers.

Notă:

100.8476 refers to the last two places of the complete version of the Intel driver (i.e. 27.20.100.8476)

Adobe recommends that you try to obtain a compatible driver from your PC manufacturer. If a compatible version is not available, Intel makes a generic version available on its website: https://downloadcenter.intel.com/download/27988.

Notă:

If your driver is older than 100.6286 and your PC manufacturer does not provide a compatible version, it is recommended that you do not install a version later than 100.6286 from the Intel site. Driver version 100.6444 is a Windows DCH driver which does not install cleanly on top of older, legacy drivers.

Adobe highly recommends making a backup of your system, first. If you have difficulty installing the driver, see: https://www.intel.com/content/www/us/en/support/articles/000005629.html.

If you are using a system with dual GPUs, then:

  1. Premiere Pro with Open CL: Premiere Pro first checks for the Intel/AMD driver.
  2. Premiere Pro with CUDA: Premiere Pro first checks for the NVIDIA driver.

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